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package etherblocks.mods.shooter.entitysystem.components;

import com.jme3.network.serializing.Serializable;

/**
 *
 * @author Carl
 */
@Serializable
public class RandomMoveDirectionComponent{

    public RandomMoveDirectionComponent(){
        
    }
    
    public RandomMoveDirectionComponent(float timeTillNextChange){
        this.timeTillNextChange = timeTillNextChange;
    }
    private float timeTillNextChange;

    public float getTimeTillNextChange(){
        return timeTillNextChange;
    }
}
